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Emu proteus x2
Emu proteus x2











emu proteus x2
  1. #Emu proteus x2 drivers#
  2. #Emu proteus x2 driver#
  3. #Emu proteus x2 software#
  4. #Emu proteus x2 Pc#
  5. #Emu proteus x2 series#

  • 2010 - longboard 61, shortboard 49 wireless performance keyboards.
  • #Emu proteus x2 software#

  • 2009 - Emulator X3, the final incarnation of E-MU's flagship software sampler.
  • 2009 - E-mu PIPEline Digital Wireless Transmitter and Receiver System.
  • 2007 - Digital Sound Factory licenses and remasters original Proteus and Emulator sound libraries.
  • 1998 - E-mu APS (Audio Production Studio).
  • #Emu proteus x2 drivers#

    Although the cards were rushed into market and originally came bundled with fairly raw drivers (which have subsequently received periodical major improvements and even additions beyond the advertised specifications), they have generally met with rather favourable reviews.

    emu proteus x2

    Notably, the cards and drivers entirely omit internal ' wavetable' sample-based MIDI synthesis, Creative's proprietary EAX sound routines and basically anything commonly associated with the parent company.

    #Emu proteus x2 series#

    While the core DSP chip (EMU10K2) of the cards is the same one designed by E-MU and used in Creative's Sound Blaster Audigy2 cards (and hence capable of 24-bit 192 kHz PCM sound), official press releases for the E-MU sound cards have emphasized Creative's lack of input on the design, and the in-house development of the cards and drivers - that is, they wanted to distinguish their "own" series from Creative's signature Sound Blasters. Apple Macintosh support appeared to be pending, but may have been affected by Apple's migration towards Intel.

    #Emu proteus x2 driver#

    Only a beta version driver was released for Windows 7. All of the cards had drivers for Microsoft Windows 2000 and later versions that were current at time of the respective products' release. The 1820m was touted as the series' flagship product until the 16M were released (A PCI version of the 1616/M later followed). The card names are number-coded for the number of physical inputs and outputs: 0404, 1212m, 1616, 1616m, 18m, where 1616 is a CardBus version and the rest for PCI, while "m" denotes extra high-quality analogue outputs and inputs.

    emu proteus x2

    They were released under the name E-MU, however bearing a "Creative Professional" label. Proteus X, a software-based sample player, was released in 2005.ĭuring 2003-2007, E-mu designed and published a series of high-fidelity "Digital Audio Systems" (computer sound cards), intended for professional, semi-professional and computer audio enthusiast use. While a PCI card is used for audio input and output, the algorithms no longer run on dedicated hardware but in software on the PC. In 2004 E-mu released the Emulator X, a PC-based version of its hardware samplers with extended synthesis capabilities. Subsequent products from E-mu were exclusively in software form. A complementary line of keyboard synthesizers was also released using the same technology. In 2001 E-mu's sound modules were repackaged in the form of a line of tabletop units, the XL7 and MP7 Command Stations, each featuring 128-voice polyphony, advanced synthesis features, and a versatile multitrack sequencer. In 1998, E-mu was combined with Ensoniq, another synthesizer and sampler manufacturer previously acquired by Creative Technology. E-mu also made unsuccessful attempts at breaking into the digital multitrack recorder with the Darwin hard-disk recording system. Throughout the 1990s, E-mu made many different sound modules along the lines of the Proteus series. Creative Wave Blaster II and Sound Blaster AWE32 used EMU8000 effect processor.

    #Emu proteus x2 Pc#

    In 1993, E-mu was acquired by Creative Technology (the Singaporean parent company of Creative Labs) and began working on PC soundcard synthesis. In 1987, E-mu's SP-1200 drum sampler offered an "all-in-one" box for sequencing not only drum sounds, but looping samples, and it quickly became the instrument of choice for hip hop producers. The success of the Proteus spurred the development of several additional versions, including the Proteus XR, an orchestral version, and a world music version. At its introduction, the Proteus had a relatively large library of high-quality samples priced much lower than the competition. In 1990, E-mu introduced the Proteus, a rackmount sound module, containing pre-recorded samples in ROM.













    Emu proteus x2